Odd behaviour with poser pro 11.110/28/2023 The prisoner's dilemma models many real-world situations involving strategic behavior. Tucker later formalized the game by structuring the rewards in terms of prison sentences and named it the "prisoner's dilemma". This dilemma was originally framed by Merrill Flood and Melvin Dresher in 1950 while they worked at the RAND Corporation. The prisoner's dilemma is a game theory thought experiment that involves two rational agents, each of whom can cooperate for mutual benefit or betray their partner ("defect") for individual reward. Not to be confused with Three Prisoners problem, Unexpected hanging paradox, 100 prisoners problem, or Innocent prisoner's dilemma.
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